How to solve issues in libGDX at iOS version uploading to iTunes Connect

I have recently published my new game for iOS, made with libGDX: Rainbow Diamonds. Once the app is packaged to distribute for iOS devices, I found some errors when I tried to upload the app to iTunes Connect. This issues Seguir leyendo How to solve issues in libGDX at iOS version uploading to iTunes Connect→

Rainbow Diamonds 1.0.3 – Improvement of virtual joystick

Good morning, I have published a minor update of Rainbow Diamonds. This update makes changes on the virtual joystick to improve the game experience. This version includes the following changes Dynamic DPAD. The direction button on virtual joystick it’s positioned Seguir leyendo Rainbow Diamonds 1.0.3 – Improvement of virtual joystick→

How to know if my Android app is running on a television or on a mobile device

Given that Android apps can run on different devices, there are situations where we must know if the device where the app is running on is of type smartphone or television. This allows our app to adapt itself to the Seguir leyendo How to know if my Android app is running on a television or on a mobile device→

Content management of Amazon Fire TV Stick (Android) from remote PC

Recently I acquired an Amazon Fire TV Stick. This device runs Fire OS, a modified version of Android. I had the need of manage the device’s files from from a remote pc, while it is connected to the television. Next Seguir leyendo Content management of Amazon Fire TV Stick (Android) from remote PC→