It has been published the version 1.0.2 of my game Rainbow Diamonds. It’s available for iOS, Android and Fire OS devices:

Although I have published other games, this is very special for my by some reasons:
- I grew up playing playing Sonic in Megadrive (Sega Genesis). This has caused that one of my favourites genre is platform games; and this is the first platform videogame I have made.
- For this project I have made all the work including development, graphics, music, etc.
- Version 1.0.2 is the first one available for iOS, Android and Fire OS.
- This is the first game I publish for iOS by using libGDX. Up till now I was been using cocos2d-x to make the iOS versions of my games. This time I have used the libGDX cross compiling to iOS and this will save me a lot of time that I will take for make improvements and new projects.
This version includes the following improvements:
- First iOS compatible version.
- Levels redesign to make them easier to play with virtual touchpad.
- Bugs fixed.
Planned improvements for future versions
There are several features that I have planned to include in future versions, depending of the acceptance of the game. These are some of them:
- Dynamic touchpad. I would like that the DPAD, or direction buttons, of the virtual touchpad doesn’t be in a fixed position, but it was on the position the user press.
- Configuration screen to manage different options of the game.
- Improve the artificial intelligence of the enemies.
I hope you like this game and it encourage you to make your own video games.
Thanks and regards!