I have updated my tool gdx-project-utils to version 0.2.0.
- It allows to export spritesheets generated with Aseprite to PLIST format used by cocos2d-x.
- It uses Nimbus look and feel.
- Bugs fixed.
On this video of a previous version you can see an example of export from Aseprite to atlas used by libGDX.
Click here to download the app. You need Java to run it.