I have updated my tool gdx-project-utils to version 0.2.0.

News
- It allows to export spritesheets generated with Aseprite to PLIST format used by cocos2d-x.
- It uses Nimbus look and feel.
- Bugs fixed.
Example
On this video of a previous version you can see an example of export from Aseprite to atlas used by libGDX.
Download
Click here to download the app. You need Java to run it.
Hi,
Nice tool but to really be useful, it should be usable on the commandline, so that a sprite conversion can be automated with Maven or Gradle. Also, if the sourcecode was available, others like me could help implement such features…
Regards,
Marcel
Hi Marcel,
I’ll try to publish the source code on GitHub or similar. I just need time to do it but I will do it 😉
Thanks and regards,
That is great news. You can create private repos on Github, and give access only to select people. I am a Github user myself and would gladly support you in setting up your source repo. I could run test builds, help on documentation etc.
Thanks for the very awesome tool! Are there CLI support now built into this?