How to add event listeners to a button in Cocos2d-x 3.x and C++

Recently I have started a port to iOS of my game Dark Snake, originally made for Android. I want to take this opportunity to learn something about C++, so I have decided to use the game engine Cocos2d-x. Probably, which Continue reading How to add event listeners to a button in Cocos2d-x 3.x and C++