How to add event listeners to a button in Cocos2d-x 3.x and C++

Recently I have started a port to iOS of my game Dark Snake, originally made for Android. I want to take this opportunity to learn something about C++, so I have decided to use the game engine Cocos2d-x. Probably, which Continue reading How to add event listeners to a button in Cocos2d-x 3.x and C++

Cómo añadir maneadores de eventos a botones en Cocos2d-x 3.x y C++

Recientemente he empezado a desarrollar un port a iOS de mi juego Dark Snake, hecho originalmente para Android. He querido aprovechar la ocasión para aprender algo de C++, por lo que he decidido usar el motor Cocos2d-x. Aunque seguramente lo Continue reading Cómo añadir maneadores de eventos a botones en Cocos2d-x 3.x y C++